Soccer Betting Glossary A-H

Advantages: situations where a team has possession of the ball and outnumbers the opposition near the opposing goal.

American football: a term used by non-Americans to distinguish the popular U.S. sport of football from soccer which they also call football.

APSL: American Professional Soccer League — the nation’s only outdoor professional soccer league since 1991, consisting of 8 teams in the U.S. and Canada (expanding to 12 by 1995).

Assist: the pass or passes which immediately precede a goal; a maximum of two assists can be credited for one goal.

Attacking midfielder: the most forward-playing midfielder, playing right behind the forwards; he supports the offense by providing passes to forwards to set up goals.

Attacker: any player on the team that has possession of the ball.

Attacking team: the team that has possession of the ball.

AYSO: American Youth Soccer Organization — an administrative body of youth soccer which sets rules and provides information and equipment to youth league referees, coaches and players.

Back: a defender.

Back header: a player’s use of his head to direct the ball backwards.

Back tackle: an attempt by a defender to take the ball away from a ball carrier by swinging the defender’s leg in front of the ball from behind.

Ball carrier: a player that has possession of the ball.

Banana kick: a type of kick that gives the ball a curved trajectory; used to get the ball around an obstacle such as a goaltender or defender.

Beat: to get the ball through or around an opponent by dribbling or shooting.

Behind the defender: the area between a defender and his goal.

Bicycle kick: when a player kicks the ball in mid-air backwards and over his own head, usually making contact above waist level; an acrobatic shot.

Break: when a team quickly advances the ball down the field in an attempt to get its players near the opponent’s goal before the defenders have a chance to retreat; also called an advantage.

Breakaway: when an attacker with the ball approaches the goal undefended; this exciting play pits a sole attacker against the goalkeeper in a one-on-one showdown.

Bundesliga: The German professional soccer league.

Cap: a recognition earned by a player for each appearance in an international game for his country.

Carrying the ball: a foul called on a goalkeeper when he takes more than 4 steps while holding or bouncing the ball.

Caution: see Yellow card.

Center: a pass from a player located near the sideline towards the middle of the field; used to get the ball closer to the front of the goal; also called a cross.

Center circle: a circular marking with a 10-yard radius in the center of the field from which kickoffs are taken to start or restart the game.

Center line: see Midfield line.

Center spot: a small circular mark inside the center circle that denotes the center of the field from which kickoffs are taken to start or restart the game.

Central defender: a player who guards the area directly in front of his own goal in a zone defense; does not exist in a man-to-man defense.

Charge: to run into an opponent; legal if done from the front or side of the ball carrier; illegal against a player without the ball or from behind.

Chest trap: when a player uses his chest to slow down and control a ball in the air.

Chip pass: a pass lofted into the air from a player to a teammate; used primarily to evade a defender by kicking the ball over his head.

Chip shot: a kick lofted into the air to try to sail the ball over the goalkeeper’s head and still make it under the crossbar into the goal.

Clear: to kick the ball away from one’s goal.

Cleats: the metal, plastic or rubber points in the bottom of a soccer shoe used to provide a player with traction; term also used to refer to the shoes themselves.

Club: a team that plays in a league.

CONCACAF: The Confederation Norte-Centroamericana y Del Caribe de Footbal — the regional organization of North American and Central American soccer under which World Cup qualifying matches are played; member countries include the U.S., Canada, Mexico, and Central American and Caribbean countries.

Consolation match: a tournament game played between the losers of the 2 semifinal matches to determine the third-place team.

Corner arc: a quarter-circle with a radius of 1 yard located at each of the 4 corners of the field; on a corner kick, the ball must be kicked from inside this arc.

Corner area: see Corner arc.

Corner flag: the flag located at each of the 4 corners of the field, inside the corner area.

Corner kick: a type of restart where the ball is kicked from the corner arc in an attempt to score; awarded to an attacking team when the ball crosses the goal line last touched by the defending team.

Counterattack: an attack launched by a defending team soon after it regains possession of the ball.

Creating space: when a player from the attacking team moves without the ball to draw defenders away from the ball carrier and give him space.

Cross or crossing pass: a pass from an attacking player near the sideline to a teammate in the middle or opposite side of the field; used to give the teammate a good scoring opportunity.

Crossbar: the horizontal beam that forms the top of a goal and sits on top of the two posts; it is 24 feet long and supported 8 feet above the ground.

Cut down the angle: when the goalie comes out of the goal several feet to make himself closer and larger to an attacker, leaving the attacker less net to shoot at.

Cut off: when a defensive player keeps his body between an attacker and the defender’s goal, forcing the attacker out towards the sidelines.

Dangerous play: when a player attempts a play that the referee considers dangerous to that player or others, such as trying to kick the ball out of the goalie’s hands, even if no contact is made.

Defenders: the players on the team that does not have possession of the ball.

Defending team: the team that does not have possession of the ball.

Defense: a team’s function of preventing the opposition from scoring.

Defensemen: the 3 or 4 players on a team whose primary task is to stop the opposition from scoring; also called fullbacks.

Defensive midfielder: the player positioned just in front of his team’s defense; he is often assigned to mark the opposition’s best offensive player; also called the midfield anchor.

Defensive pressure: when one or more defenders closely mark a ball carrier to harass him into losing the ball.

Deflection: the ricochet of a ball after it hits a player.

Direct free kick: a kick awarded to a player for a serious foul committed by the opposition; the player kicks a stationary ball with no opposing players within 10 yards of him; a goal can be scored directly from this kick without the ball touching another player.

Diving header: a ball struck near ground level by the head of a diving player.

Draw: a game that ends with a tied score.

The Draw: the selection of World Cup teams to place them into playing groups for the tournament and the event surrounding this selection.

Dribbler: a player who advances the ball while controlling it with his feet.

Dribbling: the basic skill of advancing the ball with the feet while controlling it.

Drop ball: a method of restarting a game where the referee drops the ball between 2 players facing each other.

Drop kick: when a goalie drops the ball from his hands and kicks it just after it hits the ground.

Endline: see Goal line.

English Football Association: an association of English soccer teams founded in 1863 to set soccer rules.

European Cup: the championship tournament played between Europe’s top national teams.

F.A.: Football Association; often used to refer to the English Football Association, who, along with FIFA and other football associations, helps maintain the rules of soccer.

Fake or feint: a move by a player meant to deceive an opposing player; used by a ball carrier to make a defender think the ball carrier is going to dribble, pass or shoot in a certain direction when he is not.

Far post: the goalpost furthest from the ball.

Field: the rectangular area where soccer matches are played.

FIFA: Federation Internationale de Football Association — the official governing body of international soccer since 1904 which established the World Cup tournament; helps set and revise rules of the game, called the 17 Laws.

FIFA World Cup: a solid gold statue given to the champion of each World Cup tournament to keep for the next 4 years.

Flick header: a player’s use of his head to deflect the ball.

Foot trap: a player’s use of his foot to control a rolling or low-bouncing ball.

Football: name for soccer everywhere except in the U.S.; also, what American’s call their popular team sport which evolved from soccer and rugby.

Formation: the arrangement into positions of players on the field; for example, a 4-3-3 formation places 4 defenders, 3 midfielders and 3 forwards on the field.

Forward line: the 3 or 4 forwards who work together to try and score goals; consists of two wingers and 1 or 2 strikers.

Forward pass: a pass made towards the opposition’s goal.

Forwards: the 3 or 4 players on a team who are responsible for most of a team’s scoring; they play in front of the rest of their team where they can take most of its shots; strikers and wingers.

Foul: a violation of the rules for which an official assesses a free kick.4-2-4:a formation that consists of 4 defenders, 2 midfielders and 4 forwards.

4-3-3: a formation that consists of 4 defenders, 3 midfielders and 3 forwards; the most common formation used by teams.

4-4-2: a formation that consists of 4 defenders, 4 midfielders and 2 forwards.

Free kick: a kick awarded to a player for a foul committed by the opposition; the player kicks a stationary ball without any opposing players within 10 yards of him.

Front header: the striking of a ball in the air by a player’s forehead; the most common type of header.

Front tackle: an attempt by a defender to kick the ball away from an attacker by approaching him from a head-on position.

Fullbacks: see Defensemen.

Goal: a ball that crosses the goal line between the goalposts and below the crossbar for which a point is awarded; also, the 8-foot high, 24-foot wide structure consisting of two posts, a crossbar and a net into which all goals are scored.

Goal area: the rectangular area 20 yards wide by 6 yards deep in front of each goal from which all goal kicks are taken; inside this area, it is illegal for opposing players to charge a goalie not holding the ball.

Goal kick: a type of restart where the ball is kicked from inside the goal area away from the goal; awarded to the defending team when a ball that crossed the goal line was last touched by a player on the attacking team.

Goal line: the field boundary running along its width at each end; also called the end line; runs right across the front of the goal; the line which a ball must completely cross for a goal to be scored.

Goalie: see Goalkeeper.

Goalkeeper: the player positioned directly in front of the goal who tries to prevent shots from getting into the net behind him; the only player allowed to use his hands and arms, though only within the penalty area.

Goalmouth: the front opening to each goal.

Goalposts: the two vertical beams located 24 feet apart which extend 8 feet high to form the sides of a goal and support the crossbar.

Hacking: kicking an opponent’s legs.

Halfback: see Midfielder.

Halftime: the intermission between the 2 periods or halves of a game.

Halves: see Periods.

Hand ball: a foul where a player touches the ball with his hand or arm; the opposing team is awarded a direct free kick.

Hat trick: 3 or more goals scored in a game by a single player.

Header: the striking of a ball in the air by a player’s head.

Hook: the curved trajectory of a ball due to spin imparted on it by a kicker, such as in a banana kick.

The next part of the glossary is here: /soccer-betting-glossary-i-z/